World of Warcraft is perhaps the most widely known title in the “massively multi-player online role-playing game” (MMORPG) genre.
The game has a central storyline, but players can take on additional quests.
He is due to be sentenced later this year.“We have got people who are not necessarily motivated by the money, but either by the challenge or particular motivation…
and can do a great deal of damage, but not in a traditional criminal way,” said Dr Saunders. I think we’re talking about people who are experimenting.
Dr Saunders cited the case of a 17-year-old who pleaded guilty in December to money laundering and computer offences following an attack on a Dutch group which attempts to stop spammers filling email inboxes with ads for counterfeit Viagra and other scams.
The teenager offered tools for sale that led to one of the world’s biggest online attacks and the proceeds saw tens of thousands of pounds flow through his account every month.
Dr Saunders’ comments follows a speech in the US by the head of the National Crime Agency, Keith Bristow, who said that the next generation of criminals were more likely to be operating online than “smashing windows and grabbing television sets”.“Throughout history, feeling disenfranchised and disempowered has driven young people to demonstrate their frustration – and now cyber attack is a new tool by which they can do that,” he said.
It has also driven down the price, with the cost of a cyber attack to take down a business rival costing less than £2 an hour.Police have targeted potential young cyber criminals with home visits after receiving a list of buyers of hacking software and followed them with letters to parents warning of the repercussions.While owning a hacking tool is legal, using one is not.Multi-player tasks such as “dungeons”, where players are encouraged to co-operate to reach a common goal, are included.But there is also a major economic element: players can fight duels with each other and often put wagers on the outcome.
The first point that has come out of this is that it does start with play: stealing swords and gold in online games.”Players in World of Warcraft – the highest grossing computer game that has made more than £6bn – are able to buy items during the game using real-world cash and then trade them online, opening the way to hacking, duping and potential theft.